Addictive Games
![]() | ![]() |
---|---|
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
Addictive Games Images
A Collection of 20+ games
Gametion technologies
Platform: Android
Invitation to players : Multiplayer
Engine : Unity
Downloads : 100K+
Responsibility
-
Creation of Road Map
-
Build and maintain designer tools, review content, create standards and best practices
and troubleshoot design issues -
Worked with stake holders, producer, managers to ensure that games comply with technical requirements for game submissions ; work closely with submission teams and act as an owner of the technical design details
Role
Senior Game Designer
Worked On
-
Engaged in Periodic Content for upcoming features and road map.
-
Engaged in Economy Management and Competitor Case Studies
-
Creating Feature specification Documents.
-
Created Levels, Balancing for Level & Difficulty Curves
Feature
-
Making multiplayer compatible
-
Social Features
-
Rewards
-
Online & Friends Module
-
Open chat
-
Game Economy
Video
ABOUT
During my tenure as a Senior Game Designer at Gametion Technologies, I had the exciting opportunity to work on the project "Addictive Games." This collection boasts a diverse selection of 20+ addictive and entertaining games, providing players with a complete time-killing experience. My role involved spearheading the creation of the game's roadmap and meticulously designing various aspects of the gameplay. I actively contributed to building and maintaining designer tools, ensuring smooth development and troubleshooting design issues.
Collaborating closely with stakeholders, producers, and managers, I played a vital role in ensuring that the games met technical requirements for submissions. As the owner of the technical design details, I strived to deliver top-notch gaming experiences to players worldwide.
"Games I Play" stands out with its captivating features, including single and two-player multiplayer games, PvP offline and online games, and engaging party games with board game elements. It offers a variety of gameplay experiences, ranging from easy-to-learn games to challenging and competitive ones.
One of the key highlights of "Games I Play" is its ability to bring players together in both offline and online modes, allowing them to compete against global players and climb the ranks on the global leaderboard.
The game's diverse range of mini-games, such as Ludo, Snakes and Ladders, Tic Tac Toe, Bubble Shooter, and many more, ensures that players have an abundance of options to enjoy with their friends and family.
As a Senior Game Designer on this project, I took great pride in contributing to the development of original and unique game ideas, resulting in an addictive and fun-filled gaming collection. It has been a rewarding experience to be a part of the team behind "Addictive Games," which was crafted by the same developers responsible for the popular Ludo King™ game.
With its easy-to-use controls, delightful graphics, and exciting gameplay, "Games I Play" has garnered positive feedback from players and remains a testament to the dedication and passion I bring to crafting unforgettable gaming experiences.